I have immense admiration and respect for Tokiya’s work. He is a genius, pioneering a new genre of digital art with overloads of originality in style and execution. Words really fail me when it comes to his brilliance — here is a short bio taken from otakumode:
Born in Tokyo.
I started CG illustrations in 1999 and began running the website “Arumaita” the following year.
My Illustrations gained underground fame on Skill Upper, an illustration upload site that was popular before Pixiv came about.
I Joined Square Enix in 2003 and participated in the development team for Final Fantasy XI. I continued as a designer on various game development teams.
I made my commercial debut in 2007 through the work “Mahomahou” in the full color comic magazine “Robot” published by Wani Magazine Inc.
Thereafter, I produced CD jackets, posters, designs, and concept art for mainstream games. I established the illustrator label bearing the name of the previous illustration site, “sKILLupper.net” in 2011.
In 2012, I became a full-blown illustrator.
My Views On Art
Whether it’s design or illustration, I always aim for originality.
On top of that, I like to make things that reflect my own experiences and perspectives on life.
This is artparticularly expressed in the way I create the forms and chibi-forms of my characters.